feat: add method to recalculate streak from recent matches
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
- Add recalculate_streak_from_recent_matches to Friend class - Fetches last 20 matches and recalculates win/loss streaks - Sorts matches chronologically to ensure accurate calculation
This commit is contained in:
parent
7498f413bf
commit
bb4ee378d9
42
dota.py
42
dota.py
@ -220,6 +220,48 @@ class Friend(BaseModel):
|
||||
|
||||
return data
|
||||
|
||||
def recalculate_streak_from_recent_matches(self):
|
||||
"""获取近20场比赛并重新计算连胜连败记录"""
|
||||
try:
|
||||
# 获取近20场比赛
|
||||
recent_matches = self.get_recent_matches(limit=20)
|
||||
if not recent_matches:
|
||||
logger.warning(f"No recent matches found for {self.name}")
|
||||
return False
|
||||
|
||||
# 按时间从旧到新排序(start_time升序)
|
||||
recent_matches.sort(key=lambda x: x.start_time)
|
||||
|
||||
# 重置连胜连败计数
|
||||
self.win_streak = 0
|
||||
self.loss_streak = 0
|
||||
|
||||
# 从最旧的比赛开始计算连胜连败
|
||||
for match in recent_matches:
|
||||
# 判断是否获胜
|
||||
player_won = match.radiant_win == (match.player_slot < 128)
|
||||
|
||||
if player_won:
|
||||
self.win_streak += 1
|
||||
self.loss_streak = 0
|
||||
else:
|
||||
self.loss_streak += 1
|
||||
self.win_streak = 0
|
||||
|
||||
# 更新最后一场比赛的ID,避免重复计算
|
||||
if recent_matches:
|
||||
self.last_match_id = recent_matches[-1].match_id
|
||||
|
||||
# 保存更新后的数据
|
||||
self.save()
|
||||
|
||||
logger.info(f"Updated streak for {self.name}: {self.win_streak} wins, {self.loss_streak} losses")
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to recalculate streak for {self.name}: {e}")
|
||||
return False
|
||||
|
||||
def update_streak(self, match_id, win):
|
||||
"""更新连胜连败计数"""
|
||||
# 避免重复计算同一场比赛
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user